The reality is very skinny only 6% of Americans will buy this VR helmet-invictus gaming

The reality is very skinny: this year, only 6% of Americans will buy the VR helmet was too much sought after is a curse to virtual reality, although the industry had the VR helmet enthusiasm is very high, but according to a forecast report, market research and market analysis firm Strategy Analytics show that in 2016 only 6% of Americans will have a VR headset. And in this small part of the user, 93% of the purchase is only with the intelligent machine with a low version, only about 1% of people will buy expensive helmets, such as Oculus Rift and HTC. Located in Boston’s Strategy Analystics said, by the end of 2016, the United States will have 11 million 400 thousand people have VR helmet, and price from $15 to $800 Google Cardboard HTC Vive range, the company also expects the United States VR helmet will bring a market size of $556 million this year. Analyst David MacQueen said, "America’s popularity rate is higher than any other nation in the world, partly because there are a lot of helmet is a gift and other goods matching, such as Samsung Gear VR smartphone and packaged sales, to promote the popularity of the growth rate of equipment, Google also donated a lot, even New York Times to their subscribers donated 1 million 500 thousand sets of VR documentary." The lower end of the helmet is actually a box, people can put intelligent machines into one, such as Google Cardboard and Samsung Gear VR are used in this mode, the user equipment will be the amount of total U.S. VR users 93%. The company expects that just released yesterday’s $399 PS VR market in the United States may reach a market share of VR, while higher prices of Oculus and HTC Vive together accounted for only VR of the user’s Rift of 1%. MacQueen said, although many companies into the field (VR), but the actual situation is that the public reaction to the United States is not so enthusiastic, but also the low-end equipment dominate the market. VR market to a large extent, like the car market, most people have the possibility of Ford and TOYOTA brands, some people will buy Porsche, but Ferrari owners will be the least." He also specifically emphasized the difference between low-end equipment and high-end VR helmet, Google Cardboard and HTC Vive experience is different, like listening to the tape and sitting in front of the concert scene so big." By the end of next year, the company expects 16% of U.S. adults to buy a VR device, by 2018 this proportion is likely to grow to 27%. MacQueen said, in order to allow people to have a more concept of penetration, VR takes 18 months to reach the amount of users, such as Netflix, but it is also dominated by cheap helmets." By 2020, however, the company said 40% of American adults would have a VR helmet. MacQueen said, "although the start is slow, but in the long run VR is a chance,"相关的主题文章: